Bryce Cannon Witcher

Marketing & Creative

Tag: 3D Modeling

Introducing Q-Phone: Teaser for Verizon Retailer

The Ultimate Conversation Starter How do you get event attendees to voluntarily approach sales reps? You tease them with something that doesn’t exist. For a local Verizon retailer’s event, I produced a high-end, looping background video teasing the “Q-Phone”—a completely fictional, futuristic device. The strategy was simple but highly effective: the glossy, mysterious video acted

Things I Built Because Physics Got in the Way: None of This is Real

Engineered Imagination: The Blender Archives Every still you see here started as an empty digital void. When traditional production hits a wall—whether due to physics, location, or budget—I construct the solution from the ground up in 3D. Consider your creative bottlenecks officially solved. Visit this page to see these images in action. Pixels, Polygons, and

Interactive 3D & Web Runtimes: Next-Gen Digital Assets

These interactive 3D models are loading below… For desktop visitors: Click and drag to rotate this 3D model and see every angle. Use your mouse wheel or pinch to zoom in on the details! For mobile visitors: Interactive 3D: Drag to rotate, pinch to zoom. Architectural Implementation: Independent 3D Asset Hosting To maximize site performance,

Giant Logos & Temporary Worlds: Trade Show Design Collection

Designing at Volume Architecting a brand’s physical presence on a crowded convention floor is an exercise in controlled chaos. At the peak of this era, I was designing and executing the visual footprint for roughly 250 global trade shows a year—juggling towering backdrops, immersive booth experiences, and spatial layouts alongside my overarching responsibilities in marketing